Here is a breakdown of both soulless pacifist endings. On the other hand, the soulless pacifist ending with Chara is dark and never revealed to be just a means to scare the player. With both pranks, it is explicitly revealed to have just been pranks by these characters – Sans laughs and introduces himself, and Asriel clarifies that there is still the Special Thanks to view. It doesn’t resonate well with any other prank done in game, such as Sans’ first appearance or Asriel’s sudden reappearance at the end of the game. You cannot get the happy ending post-No-Mercy Chara never will.There is no proof that Chara’s intention is just to scare the player. ![]() You can leave the Underground, but you can’t live with the monsters you killed for fun happily ever after, as if you didn’t murder them. ![]() You thought you were above consequences, just like Chara says above. By trying to get your “happily ever after” with monsters you slaughtered (and yes, Chara says it was you/Frisk who did this, not them possessing you) It’s Undertale’s final effort to hold you responsible. So why did they do this on Soulless Pacifist?Īs I’ve gone over in excruciating detail before… Chara will have no more luck killing 7 billion humans - many of whom are cruel beyond imagination and also tragically tall - with their tiny chubby hands than any other 12 year old, and there’s no indication that they even tried, including on neutral routes, where nothing bad or out of the ordinary happens or is even implied to happen. This affect monsters because they’re magic, and their bodies are attuned to their soul, thus they created this measurement system for themselves.īut not humans, who are made of physical matter. ![]() …LOVE isn’t power, it’s just a measurement system of the cruelty you’re willing to afflict. The only reason humans can kill monsters so easily with LOVE is because… Humans have strong human souls, and Chara has a human soul, and they’re also like, 12. There is zero indication that any humans are killed in soulless pacifist it’s just assumed they are. In fact, we don’t see this on soulless pacifist either. So if their grand master plan is to reach the surface and kill everyone, where’s the death and dishevelry in soulless neutral? A simple shot of the pacifist cliffside with the city in flames would have worked. But they do reach the surface on those routes, because Frisk reaches the surface on all neutral routes, including soulless neutral routes. Here’s the problem.Ĭhara doesn’t interfere on any Soulless Neutral routes. It’s commonly held by people who see Chara as an evil mustache-twiddling villain that Chara’s master plan is to get to the surface in Soulless Pacifist, presumably to kill all humans with their wee kitchen knife, because that’s what evil people do. Their desire to change the Underground leads them to come back by resetting. But no matter what, Frisk will leave the monster half of the barrier and get to the surface on neutral routes. It seems he also left the barrier with them. In routes in which he’s spared, he talks to Frisk, after they’re on the surface. In routes in which you kill Flowey, his body is on the human half of the barrier, across from the monster half of the barrier. The taking of the six souls - only one of which is needed to cross the barrier - may have caused the disruption needed to get both Frisk and Flowey across the barrier. He always does this, even if he doesn’t intend to fight. Flowey taking the 6 human souls while inside Room 2, on the monster side of the barrier, after killing Asgore Only one thing maintains consistency on all routes. - Frisk cannot return from across the barrier, so it was not their own power.- In some routes, Flowey doesn’t fight at all (since he knows he’ll lose).It was not a conscience effort on his part. - In some routes, Flowey is killed after the fight.What could have propelled Frisk across the barrier? You can’t reach the lower door part of the room at all that part of Room 2 holds the monster’s side of the barrier, and Frisk can no longer access the monster’s side of the barrier. Unlike Pacifist, you can’t go back to Room 1. In Neutral, the barrier is still in place. They are across the barrier part of room 2, exactly as it looks in Pacifist, where before room 2 was just the barrier. The door directly leads to the surface.Īs you can see, Frisk crosses to the grassy part of Room 2 in neutral. Room 2 either has the barrier, or it doesn’t, and is pictured with a small grassy patch and a large door. Room 2 is directly through Asgore’s door. In all neutral routes, Frisk actually does get out of the Underground.
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